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Spheron

Major responsibility 

Spheron was my final year project. It's a game about controlling a spherical vehicle that can change its turning at any given moment. The team behind this project was quite small but with a handful of very talented team mates, I was able to make it with very few hiccups. I managed the team behind this and was it's as its sole game designer, level designer, and programmer which was a lot of responsibilities. I learned a lot of things from this project and this provided me with the needed confidence to step into the gaming industry.

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